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void | TEST::approximate_inertial_jacobian_with_finite_difference (MAST::StructuralElementBase &elem, const RealVectorX &initial_elem_solution, RealMatrixX &jacobian) |
| Approximates the inertial jacobian using a 6th order accurate central finite difference scheme. More...
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void | TEST::approximate_internal_jacobian_with_finite_difference (MAST::StructuralElementBase &elem, const RealVectorX &initial_elem_solution, RealMatrixX &jacobian) |
| Approximates the internal Jacobian of an element using a 6th order accurate central finite difference scheme. More...
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void | TEST::approximate_side_external_jacobian_with_finite_difference (MAST::StructuralElementBase &elem, MAST::PhysicsDisciplineBase &discipline, const RealVectorX &initial_elem_solution, RealMatrixX &jacobian) |
| Approximates the side external jacobian using a 4th order accurate central finite difference scheme. More...
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void | TEST::approximate_thermal_jacobian_with_finite_difference (MAST::StructuralElementBase &elem, const RealVectorX &initial_elem_solution, RealMatrixX &jacobian, MAST::BoundaryConditionBase &thermal_bc) |
| Approximates the thermal jacobian using a 6th order accurate central finite difference scheme. More...
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void | TEST::approximate_volume_external_jacobian_with_finite_difference (MAST::StructuralElementBase &elem, MAST::PhysicsDisciplineBase &discipline, const RealVectorX &initial_elem_solution, RealMatrixX &jacobian) |
| Approximates the volume external jacobian using a 4th order accurate central finite difference scheme. More...
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std::vector< double > | TEST::eigen_matrix_to_std_vector (RealMatrixX M) |
| Converts an Eigen Matrix object to a std::vector. More...
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Real | TEST::get_shoelace_area (RealMatrixX X) |
| Calcualtes the area of a 2D polygon using the shoelace formula. More...
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void | TEST::transform_element (libMesh::MeshBase &mesh, const RealMatrixX X0, Real shift_x, Real shift_y, Real shift_z, Real scale_x, Real scale_y, Real rotation_x, Real rotation_y, Real rotation_z, Real shear_x=0, Real shear_y=0) |
| Transform an element by applying any combination of: shifts, scales, rotations, and shears. More...
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